Apple Design (Emil Kowalski)

3/5 out of 5. Read the verdict

Apple's approach to interface design and fluid, physical motion, translated for the web.

Apple Design (Emil Kowalski)
After: Tally landing page, made with Apple Design (Emil Kowalski)
Baselineno skill installed
Before: Tally landing page, no design skill

Scroll either page; the other follows.Full Apple Design (Emil Kowalski) pageFull baseline

Every skill gets the same Tally brief, alone in a clean project. How we test

Our verdict

3/5 out of 5

Passed the cut

Emil Kowalski's Apple design skill goes for the iOS feel: the system font, an off-white canvas, a green accent and a drag-to-move-money demo that behaves like a native control. The dashboard switches to Inter with Apple's system colors. Pick it if motion and touch feel matter more than a bold look.

Pick it for

  • app marketing pages
  • iOS companion sites
  • interaction-heavy demos
  • consumer apps

Skip it for

  • bold brands
  • editorial sites
  • dense admin tools

Typography

Observations

  1. the dashboard switches to Inter and looks generic next to the landing page
  2. only slight distance from the baseline layout

Install

1 Run in your terminal

npx degit emilkowalski/skills/skills/apple-design#main .claude/skills/apple-design

2 Or paste a prompt into Claude Code, Codex, Cursor or Gemini

It tells your tool to install this from its source repository.

This install is for Claude Code only; for other agents use Copy prompt or copy the skill folder.

Copies just this skill's folder into your project's .claude/skills.

Check the source for the latest instructions.

We tested the apple-design skill from this repo.

Details

Type
Skill
GitHub stars
47,231 (Stars are for the whole emilkowalski/skills repository.)
Updated
6d ago
License
MIT
Source
GitHub (opens in a new tab)

Test runOpus 5.5Claude Code 2.1.302Oct 18, 2026generated in 6 minabout $1.41 at API pricescommit 2d22863

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